work / project 2
this website
o1tean.com: prerendered React pages with a 3D scene typeset in Hack characters.

brief
v1 was one long static page. A hand-written WebGL2 engine drew a 3D form as Hack characters, and liquid-glass lenses followed the pointer to show the smooth render underneath.
v2 keeps that idea and gives the work room: real pages at real URLs, each one prerendered to plain HTML that reads fine without JavaScript, then hydrated into one app so the 3D scene and the page transitions carry on across navigation.
stack
Node is the build toolchain only: nothing runs on a server. The per-pixel work runs as shaders on the GPU, so there was nothing for Rust or WebAssembly to speed up.
renderer
One persistent three.js scene renders behind every page, is redrawn as Hack characters by brightness, and a loupe of liquid glass shows the smooth render underneath. Changing page coarsens the characters into large cells, re-forms the scene for the next page and resolves it back into fine type.
outcome
Each build records the gzip size of its JavaScript, 3D chunk and CSS, and the weight of its fonts. The colophon shows those numbers for the build serving this page, next to the budgets.
